Project: Bodyscapes

Bodyscape-BryanMegan-173
BodyscapeAlex-445
Bodyscape-257
Bodyscape-BryanMegan-344
BodyscapeAlex-17
Bodyscape M&B-BW 11-2
Bodyscape M&B-BW 4
Bodyscape-51
Bodyscape-271
BodyscapeAlex-279
BodyscapeAlex-248
Bodyscape M&B-BW 7
Bodyscape-99
Bodyscape-284
Bodyscape-95
Bodyscape-52
BodyscapeAlex-223
BodyscapeAlex-417
Bodyscape-84
BodyscapeAlex-13
Bodyscape-4
BodyscapeAlex-58
Bodyscape M&B-BW 1
Bodyscape-27
Bodyscape-209
Bodyscape-17
BodyscapeAlex-137
BodyscapeAlex-431
BodyscapeAlex-86
Bodyscape-BryanMegan-290
Bodyscape-24
Bodyscape-BryanMegan-386
BodyscapeAlex-458
Bodyscape-BryanMegan-253
BodyscapeAlex-105
Bodyscape-BryanMegan-173 BodyscapeAlex-445 Bodyscape-257 Bodyscape-BryanMegan-344 BodyscapeAlex-17 Bodyscape M&B-BW 11-2 Bodyscape M&B-BW 4 Bodyscape-51 Bodyscape-271 BodyscapeAlex-279 BodyscapeAlex-248 Bodyscape M&B-BW 7 Bodyscape-99 Bodyscape-284 Bodyscape-95 Bodyscape-52 BodyscapeAlex-223 BodyscapeAlex-417 Bodyscape-84 BodyscapeAlex-13 Bodyscape-4 BodyscapeAlex-58 Bodyscape M&B-BW 1 Bodyscape-27 Bodyscape-209 Bodyscape-17 BodyscapeAlex-137 BodyscapeAlex-431 BodyscapeAlex-86 Bodyscape-BryanMegan-290 Bodyscape-24 Bodyscape-BryanMegan-386 BodyscapeAlex-458 Bodyscape-BryanMegan-253 BodyscapeAlex-105

This is a long term project I have been working on that involves exploring the human form as landscape. Through abstraction and gesture I have been trying to create compositions that imitate terrestrial and organic formations. Originally the project was meant for a B&W presentation in order to create a psychological viewing space that remained more anonymous, but I’ve been experimenting with color compositions to see if they retain the same quality of presence. I’m still undecided about how the color versions fit in with my project, but I will continue to share them alongside the B&W compositions until i’ve decided their fate.   I have purposefully refrained from showing a persons entire face in this project, especially the eyes,  because I find that a persons individuality commands its own attention and overpowers the visual language I’m trying to explore in this project.